Post by Aznria The Sphinx on Jan 7, 2010 4:48:41 GMT -5
Name: Aznria The Sphinx
Age: Countless
Gender: Female
Sexuality: Bi-sexual
Side: Lawful Justice
Affiliation: Civilian
Description:
Personality: Sphinx seems to have a mischievous persona. She likes to play tricks, toy with mortals and often tease anything that tickles her fancy. Also she’s very flirtatious and misleading, you can never tell where she’s trying to take you when she tells you riddles. Her need to create and answer questions can be both a gift and curse. When she becomes attached to something, however; SHE will not let go and is damned to return all taken from her guardianship. It is also true to the ones she keeps close or makes connections with, being an immortal her ties to other immortals will be hard to deny yet it is her ties to mortals that can be the hardest.
Powers:
Aznria can do many things. First and foremost she is an immortal thus meaning she can withstand all kinds of normally fatal injuries without sustaining severe damage, and heal from the damage she may retain. Her natural flexibility as a feline gives her a severe edge, along with incredible speeds on all fours. Aznria has a magical aura that can be used to alter some things about herself, Aznria can fly with the aid of wings made from the same magical aura she uses to create her clothing and jewelry. As most cats she is able to smell things with greater skill than most humans, see in the dark unlike humans and has impeccable balance. Aznria speaks telepathically but she can not control minds only ‘talk’ inside them often able to trick people into thinking what she wants this is partially good for gullible folks. Aznria can cover her claws with gold thanks to the aura of her self contained magic, this golden claw technique is magical and stronger than normal gold, not as strong as steel yet able to rip tin and slice weak clothing.
History:
Aznria was bore by Osiris as guardian to early secrets of the tombs. Where she guarded the most impressive of pharoh in rest. Aznria devoted her immortal life to protecting the pharaoh and all the treasures in the tombs. Raised on the honors of being a guardian of justice at all or any cost. Till time went on and she fell to slumber in stone to protect everything that was lost in time. Many centuries later Aznria’s tombs were found and excavated by archaeologists for the New York museum. Somehow the many tests they did awoke Aznria and she was not aware that she’d been moved. When she realized this she was enraged. Forced into a matter of severe aggression towards others. Her most cherished treasure also was gone. A special amulet found by the earliest pharaoh that supposedly gave him the power to read minds of all. It was a useful amulet in his time, giving him power to know the wishes of his people.
Aznria will not rest until she learns what happened to the sacred amulet. Especially now that she’s found a new, incredible world it is hidden in. Even after, she now knows the age of the Pharaoh is over, so she may find another cause to protect.
Age: Countless
Gender: Female
Sexuality: Bi-sexual
Side: Lawful Justice
Affiliation: Civilian
Description:
Personality: Sphinx seems to have a mischievous persona. She likes to play tricks, toy with mortals and often tease anything that tickles her fancy. Also she’s very flirtatious and misleading, you can never tell where she’s trying to take you when she tells you riddles. Her need to create and answer questions can be both a gift and curse. When she becomes attached to something, however; SHE will not let go and is damned to return all taken from her guardianship. It is also true to the ones she keeps close or makes connections with, being an immortal her ties to other immortals will be hard to deny yet it is her ties to mortals that can be the hardest.
Powers:
Aznria can do many things. First and foremost she is an immortal thus meaning she can withstand all kinds of normally fatal injuries without sustaining severe damage, and heal from the damage she may retain. Her natural flexibility as a feline gives her a severe edge, along with incredible speeds on all fours. Aznria has a magical aura that can be used to alter some things about herself, Aznria can fly with the aid of wings made from the same magical aura she uses to create her clothing and jewelry. As most cats she is able to smell things with greater skill than most humans, see in the dark unlike humans and has impeccable balance. Aznria speaks telepathically but she can not control minds only ‘talk’ inside them often able to trick people into thinking what she wants this is partially good for gullible folks. Aznria can cover her claws with gold thanks to the aura of her self contained magic, this golden claw technique is magical and stronger than normal gold, not as strong as steel yet able to rip tin and slice weak clothing.
History:
Aznria was bore by Osiris as guardian to early secrets of the tombs. Where she guarded the most impressive of pharoh in rest. Aznria devoted her immortal life to protecting the pharaoh and all the treasures in the tombs. Raised on the honors of being a guardian of justice at all or any cost. Till time went on and she fell to slumber in stone to protect everything that was lost in time. Many centuries later Aznria’s tombs were found and excavated by archaeologists for the New York museum. Somehow the many tests they did awoke Aznria and she was not aware that she’d been moved. When she realized this she was enraged. Forced into a matter of severe aggression towards others. Her most cherished treasure also was gone. A special amulet found by the earliest pharaoh that supposedly gave him the power to read minds of all. It was a useful amulet in his time, giving him power to know the wishes of his people.
Aznria will not rest until she learns what happened to the sacred amulet. Especially now that she’s found a new, incredible world it is hidden in. Even after, she now knows the age of the Pharaoh is over, so she may find another cause to protect.