Post by THE WATCHER on Jan 15, 2010 4:09:20 GMT -5
Name: Johnny Storm “Human Torch”
Age: 26-32 (Player Choice)
Gender: Male
Sexuality: Heterosexual
Side: Good
Affiliation: Fantastic Four
Description:
Personality:
Johnny has a playful and boyish persona. Loving to go to dances, hang with women and most importantly show the world his fun-loving persona. His brash nature can often cause issues with the team. As he often overcompensates his powers to endanger himself and others, not taking caution to challenges. His motto is to go in full force and let things end how they should. He loves his sister, and accepts Reed as her boyfriend. Yet when it comes to Ben Grimm he takes a bit more of a brotherly nature to picking on him for his transformation, but also for just how hard it is for Ben to cope with life now as stone.
Powers/Abilities:
Pyrokinesis: The Human Torch possesses the mental ability to control ambient heat energy and the physical ability to transform his entire body, or portions of his body into a fiery, plasma-like state of will. The cells of a normal human body convert energy from foodstuffs into a form of energy usable by the body, adenosine triphosphate (ATP). Among other mutagenic changes, the cosmic ray bombardment triggered a specific genetic code rearrangement that caused the Human Torch's ATP production sites to generate a new form of energy containing molecule. (Reed Richards has dubbed this molecule adenine ribo-heptaphosphene, AR-HP.) This complex molecule not only provides ordinary bodily energy but contains large stores of latent chemical-bonding energies. Another favorable mutagenic change are his cells' ability to utilize this extra energy by converting it into a moderate-density, plasma-like state that is regulated by a subconscious mental field and can be modified by an act of will. When sufficient quantities of energy are consumed, the Torch unavoidably reverts to his solid state.
Plasma Form: The Human Torch possesses the physical ability to envelop his entire body or portions of his body with fiery plasma without harm to himself. (Plasma is a super-heated stated of matter such as exists in the atmosphere of stars.) Ordinarily, when aflame, the Human Torch is enveloped by a low intensity flame of low level plasma (reddish, approximately 780 Fahrenheit), which ranges from 1 to 5 inches from his body. He can, however, generate much higher levels and flames about himself. The energy used to support his low-level plasma is small; only when the Human Torch wills his flame to a higher level does the majority of surplus energy with the AR-HP complex become involved. In its plasma state, The Torch's body is no longer solid; projectiles that are not melted pass harmlessly through his body.
Fire Manipulation: The Human Torch can generate shapes composed of fire from any point on his body. (He usually employs his hands to "sculpt" the flames.) He can form fire into long streams, spheres, or even more complex shapes like letters in skywriting. These flames-objects will only remain their shapes as long as he concentrates upon them. The objects will only burn about 3 minutes before expiring unless the Torch continues to infuse them with energy. The temperature of these fiery projections is generally around 2,800 F (near the melting point of iron).
Nova Flame: The Torch refers to his highest, hottest levels of plasma that he can create as his "nova flame." The exact temperatures that his "nova flame" can attain are not known. At an average rate of expenditure of energy, the Torch can stay aflame for about 16.8 hours. In his younger days, he could only maintain his flame for much briefer periods, and sometimes exhausted it while in combat. He cannot maintain his "nova flame" for as long a time as he can maintain his ordinary flame. The Torch can release all of his body's stored energy in one intense, omni-directional "nova-burst," which can reach about 1,000,000 F, and which is similar to the heat-pulse of a nuclear warhead detonation, with an area of total devastation of about 900 feet in diameter. (The Torch has claimed that he can destroy a small moon with his nova-burst.) This violent discharge uses his entire reserve of energy (except for the necessary to keep him alive) at once, entirely exhausting his flame power. He generally requires at least 12 hours to recover entirely from such a feat.
Flight: The Human Torch's plasma has a high hydrogen content, and is surrounded by an exuded cloud of mono-atmoic hydrogen atoms. The hot cloud provides sufficient positive buoyancy for him to float. With mental stimulation of his flame, he can provide enough lift to carry around 180 pounds. By forming a jet from his feet, directed behind him, he can achieve a normal flight speed of 140 miles per hour, and accelerate up to supersonic speeds.
Thermokinesis: The Human Torch has the ability to mentally control the ambient heat energy within his immediate environment, even when he himself is not aflame. He can reduce objects' temperatures (if they are in a normal range for existing on Earth's surface) to about 30 F, raise them to several hundred degrees, or extinguish open flames. His radius of influence is about 80 feet. The heat energy he takes from the environment is absorbed into his own body. If he takes in a critical amount while he is not aflame, he will become aflame. There are unknown limits to the amount of flame he can absorb into his own body harmlessly while he is himself aflame.
Immunity to Fire & Heat: The Human Torch is unaffected by heat and flames, including his own, even when part of him is aflame and the rest of him is not. His flesh cannot be scalded or burned by any heat source whose level is below that of his maximum output.
History:
(Player Choice)
(Canon History)
Growing up in suburban Glenville, Johnny Storm was drawn to automobiles despite his mother's death in a car accident, and became quite a mechanic at a young age. While still a teenager, he selflessly rescued two of his friends from a burning building. No stranger to adventure, Johnny, son of famous doctor and infamous criminal Franklin Storm[1], was nearly chosen as the human host of the demonic Zarathos, and was attacked by the legendary St. Germaine, who sought the power for himself. Johnny escaped the lure of Zarathos with the help of archeologist Max Parrish, the uncle of Cammy Brandeis, on whom Johnny had a bit of a crush
Following his sister, Sue, Johnny joined scientist Reed Richards and pilot Ben Grimm on an unauthorized space flight. Riddled with cosmic radiation, Johnny transformed into a flaming monster when the flight crashed back to earth. Calling himself Human Torch in tribute to the World War II era hero of the same name, the youthful Johnny found new adventure as part of the Fantastic Four, proving to be an invaluable if somewhat volatile member of the team
Key Notes:
-Johnny can be a member of the Fantastic Four or leave for his own reasons when the team assembles.
-Johnny could become a part of The Avengers should he wish, after being on the team of the FF.
-Johnny may or may not cause problems for Reed and Susan, should players wish to play him.
-IMPORTANT: Torch has an important role in the Galactus Arrives storyline.
Age: 26-32 (Player Choice)
Gender: Male
Sexuality: Heterosexual
Side: Good
Affiliation: Fantastic Four
Description:
Personality:
Johnny has a playful and boyish persona. Loving to go to dances, hang with women and most importantly show the world his fun-loving persona. His brash nature can often cause issues with the team. As he often overcompensates his powers to endanger himself and others, not taking caution to challenges. His motto is to go in full force and let things end how they should. He loves his sister, and accepts Reed as her boyfriend. Yet when it comes to Ben Grimm he takes a bit more of a brotherly nature to picking on him for his transformation, but also for just how hard it is for Ben to cope with life now as stone.
Powers/Abilities:
Pyrokinesis: The Human Torch possesses the mental ability to control ambient heat energy and the physical ability to transform his entire body, or portions of his body into a fiery, plasma-like state of will. The cells of a normal human body convert energy from foodstuffs into a form of energy usable by the body, adenosine triphosphate (ATP). Among other mutagenic changes, the cosmic ray bombardment triggered a specific genetic code rearrangement that caused the Human Torch's ATP production sites to generate a new form of energy containing molecule. (Reed Richards has dubbed this molecule adenine ribo-heptaphosphene, AR-HP.) This complex molecule not only provides ordinary bodily energy but contains large stores of latent chemical-bonding energies. Another favorable mutagenic change are his cells' ability to utilize this extra energy by converting it into a moderate-density, plasma-like state that is regulated by a subconscious mental field and can be modified by an act of will. When sufficient quantities of energy are consumed, the Torch unavoidably reverts to his solid state.
Plasma Form: The Human Torch possesses the physical ability to envelop his entire body or portions of his body with fiery plasma without harm to himself. (Plasma is a super-heated stated of matter such as exists in the atmosphere of stars.) Ordinarily, when aflame, the Human Torch is enveloped by a low intensity flame of low level plasma (reddish, approximately 780 Fahrenheit), which ranges from 1 to 5 inches from his body. He can, however, generate much higher levels and flames about himself. The energy used to support his low-level plasma is small; only when the Human Torch wills his flame to a higher level does the majority of surplus energy with the AR-HP complex become involved. In its plasma state, The Torch's body is no longer solid; projectiles that are not melted pass harmlessly through his body.
Fire Manipulation: The Human Torch can generate shapes composed of fire from any point on his body. (He usually employs his hands to "sculpt" the flames.) He can form fire into long streams, spheres, or even more complex shapes like letters in skywriting. These flames-objects will only remain their shapes as long as he concentrates upon them. The objects will only burn about 3 minutes before expiring unless the Torch continues to infuse them with energy. The temperature of these fiery projections is generally around 2,800 F (near the melting point of iron).
Nova Flame: The Torch refers to his highest, hottest levels of plasma that he can create as his "nova flame." The exact temperatures that his "nova flame" can attain are not known. At an average rate of expenditure of energy, the Torch can stay aflame for about 16.8 hours. In his younger days, he could only maintain his flame for much briefer periods, and sometimes exhausted it while in combat. He cannot maintain his "nova flame" for as long a time as he can maintain his ordinary flame. The Torch can release all of his body's stored energy in one intense, omni-directional "nova-burst," which can reach about 1,000,000 F, and which is similar to the heat-pulse of a nuclear warhead detonation, with an area of total devastation of about 900 feet in diameter. (The Torch has claimed that he can destroy a small moon with his nova-burst.) This violent discharge uses his entire reserve of energy (except for the necessary to keep him alive) at once, entirely exhausting his flame power. He generally requires at least 12 hours to recover entirely from such a feat.
Flight: The Human Torch's plasma has a high hydrogen content, and is surrounded by an exuded cloud of mono-atmoic hydrogen atoms. The hot cloud provides sufficient positive buoyancy for him to float. With mental stimulation of his flame, he can provide enough lift to carry around 180 pounds. By forming a jet from his feet, directed behind him, he can achieve a normal flight speed of 140 miles per hour, and accelerate up to supersonic speeds.
Thermokinesis: The Human Torch has the ability to mentally control the ambient heat energy within his immediate environment, even when he himself is not aflame. He can reduce objects' temperatures (if they are in a normal range for existing on Earth's surface) to about 30 F, raise them to several hundred degrees, or extinguish open flames. His radius of influence is about 80 feet. The heat energy he takes from the environment is absorbed into his own body. If he takes in a critical amount while he is not aflame, he will become aflame. There are unknown limits to the amount of flame he can absorb into his own body harmlessly while he is himself aflame.
Immunity to Fire & Heat: The Human Torch is unaffected by heat and flames, including his own, even when part of him is aflame and the rest of him is not. His flesh cannot be scalded or burned by any heat source whose level is below that of his maximum output.
History:
(Player Choice)
(Canon History)
Growing up in suburban Glenville, Johnny Storm was drawn to automobiles despite his mother's death in a car accident, and became quite a mechanic at a young age. While still a teenager, he selflessly rescued two of his friends from a burning building. No stranger to adventure, Johnny, son of famous doctor and infamous criminal Franklin Storm[1], was nearly chosen as the human host of the demonic Zarathos, and was attacked by the legendary St. Germaine, who sought the power for himself. Johnny escaped the lure of Zarathos with the help of archeologist Max Parrish, the uncle of Cammy Brandeis, on whom Johnny had a bit of a crush
Following his sister, Sue, Johnny joined scientist Reed Richards and pilot Ben Grimm on an unauthorized space flight. Riddled with cosmic radiation, Johnny transformed into a flaming monster when the flight crashed back to earth. Calling himself Human Torch in tribute to the World War II era hero of the same name, the youthful Johnny found new adventure as part of the Fantastic Four, proving to be an invaluable if somewhat volatile member of the team
Key Notes:
-Johnny can be a member of the Fantastic Four or leave for his own reasons when the team assembles.
-Johnny could become a part of The Avengers should he wish, after being on the team of the FF.
-Johnny may or may not cause problems for Reed and Susan, should players wish to play him.
-IMPORTANT: Torch has an important role in the Galactus Arrives storyline.
[b]Name:[/b] Johnny Storm “Human Torch”
[b]Age:[/b] 26-32 (Player Choice)
[b]Gender:[/b] Male
[b]Sexuality:[/b] Heterosexual
[b]Side:[/b] Good
[b]Affiliation:[/b] Fantastic Four
[b]Description:[/b]
[IMG]http://i190.photobucket.com/albums/z255/Pakkrat/Marvel%20Profile/Human_Torch_Johnny_Storm_011.jpg[/IMG]
[b]Personality:[/b]
Johnny has a playful and boyish persona. Loving to go to dances, hang with women and most importantly show the world his fun-loving persona. His brash nature can often cause issues with the team. As he often overcompensates his powers to endanger himself and others, not taking caution to challenges. His motto is to go in full force and let things end how they should. He loves his sister, and accepts Reed as her boyfriend. Yet when it comes to Ben Grimm he takes a bit more of a brotherly nature to picking on him for his transformation, but also for just how hard it is for Ben to cope with life now as stone.
[b]Powers/Abilities:[/b]
Pyrokinesis: The Human Torch possesses the mental ability to control ambient heat energy and the physical ability to transform his entire body, or portions of his body into a fiery, plasma-like state of will. The cells of a normal human body convert energy from foodstuffs into a form of energy usable by the body, adenosine triphosphate (ATP). Among other mutagenic changes, the cosmic ray bombardment triggered a specific genetic code rearrangement that caused the Human Torch's ATP production sites to generate a new form of energy containing molecule. (Reed Richards has dubbed this molecule adenine ribo-heptaphosphene, AR-HP.) This complex molecule not only provides ordinary bodily energy but contains large stores of latent chemical-bonding energies. Another favorable mutagenic change are his cells' ability to utilize this extra energy by converting it into a moderate-density, plasma-like state that is regulated by a subconscious mental field and can be modified by an act of will. When sufficient quantities of energy are consumed, the Torch unavoidably reverts to his solid state.
Plasma Form: The Human Torch possesses the physical ability to envelop his entire body or portions of his body with fiery plasma without harm to himself. (Plasma is a super-heated stated of matter such as exists in the atmosphere of stars.) Ordinarily, when aflame, the Human Torch is enveloped by a low intensity flame of low level plasma (reddish, approximately 780 Fahrenheit), which ranges from 1 to 5 inches from his body. He can, however, generate much higher levels and flames about himself. The energy used to support his low-level plasma is small; only when the Human Torch wills his flame to a higher level does the majority of surplus energy with the AR-HP complex become involved. In its plasma state, The Torch's body is no longer solid; projectiles that are not melted pass harmlessly through his body.
Fire Manipulation: The Human Torch can generate shapes composed of fire from any point on his body. (He usually employs his hands to "sculpt" the flames.) He can form fire into long streams, spheres, or even more complex shapes like letters in skywriting. These flames-objects will only remain their shapes as long as he concentrates upon them. The objects will only burn about 3 minutes before expiring unless the Torch continues to infuse them with energy. The temperature of these fiery projections is generally around 2,800 F (near the melting point of iron).
Nova Flame: The Torch refers to his highest, hottest levels of plasma that he can create as his "nova flame." The exact temperatures that his "nova flame" can attain are not known. At an average rate of expenditure of energy, the Torch can stay aflame for about 16.8 hours. In his younger days, he could only maintain his flame for much briefer periods, and sometimes exhausted it while in combat. He cannot maintain his "nova flame" for as long a time as he can maintain his ordinary flame. The Torch can release all of his body's stored energy in one intense, omni-directional "nova-burst," which can reach about 1,000,000 F, and which is similar to the heat-pulse of a nuclear warhead detonation, with an area of total devastation of about 900 feet in diameter. (The Torch has claimed that he can destroy a small moon with his nova-burst.) This violent discharge uses his entire reserve of energy (except for the necessary to keep him alive) at once, entirely exhausting his flame power. He generally requires at least 12 hours to recover entirely from such a feat.
Flight: The Human Torch's plasma has a high hydrogen content, and is surrounded by an exuded cloud of mono-atmoic hydrogen atoms. The hot cloud provides sufficient positive buoyancy for him to float. With mental stimulation of his flame, he can provide enough lift to carry around 180 pounds. By forming a jet from his feet, directed behind him, he can achieve a normal flight speed of 140 miles per hour, and accelerate up to supersonic speeds.
Thermokinesis: The Human Torch has the ability to mentally control the ambient heat energy within his immediate environment, even when he himself is not aflame. He can reduce objects' temperatures (if they are in a normal range for existing on Earth's surface) to about 30 F, raise them to several hundred degrees, or extinguish open flames. His radius of influence is about 80 feet. The heat energy he takes from the environment is absorbed into his own body. If he takes in a critical amount while he is not aflame, he will become aflame. There are unknown limits to the amount of flame he can absorb into his own body harmlessly while he is himself aflame.
Immunity to Fire & Heat: The Human Torch is unaffected by heat and flames, including his own, even when part of him is aflame and the rest of him is not. His flesh cannot be scalded or burned by any heat source whose level is below that of his maximum output.
[b]History:[/b]
(Player Choice)
(Canon History)
Growing up in suburban Glenville, Johnny Storm was drawn to automobiles despite his mother's death in a car accident, and became quite a mechanic at a young age. While still a teenager, he selflessly rescued two of his friends from a burning building. No stranger to adventure, Johnny, son of famous doctor and infamous criminal Franklin Storm[1], was nearly chosen as the human host of the demonic Zarathos, and was attacked by the legendary St. Germaine, who sought the power for himself. Johnny escaped the lure of Zarathos with the help of archeologist Max Parrish, the uncle of Cammy Brandeis, on whom Johnny had a bit of a crush
Following his sister, Sue, Johnny joined scientist Reed Richards and pilot Ben Grimm on an unauthorized space flight. Riddled with cosmic radiation, Johnny transformed into a flaming monster when the flight crashed back to earth. Calling himself Human Torch in tribute to the World War II era hero of the same name, the youthful Johnny found new adventure as part of the Fantastic Four, proving to be an invaluable if somewhat volatile member of the team
Key Notes:
-Johnny can be a member of the Fantastic Four or leave for his own reasons when the team assembles.
-Johnny could become a part of The Avengers should he wish, after being on the team of the FF.
-Johnny may or may not cause problems for Reed and Susan, should players wish to play him.
-IMPORTANT: Torch has an important role in the Galactus Arrives storyline.